We run our own brands and build custom projects for businesses that demand excellence.
Our track record was built on technical rigor, smart architecture, and carefully designed experiences.
With deep expertise in software engineering, we have always treated performance and security as core pillars, without ever giving up on design that impresses!
Creating amazing software since 2010.
Our payment systems have already processed multiple digits with stability.
More than 200 projects delivered to demanding clients across several continents.
Solutions

Custom platforms, ERPs, CRMs, and complex dashboards. Scalable architecture and critical integrations for high-volume B2B operations.

Cutting-edge native and hybrid architecture, focused on absurdly smooth performance and design built around user retention.

Corporate sites, gaming sites, landing pages, and much more. Obsessive focus on performance, SEO, and brand identity.

Digital art and complete visual identity that translate the brand's positioning.
Proprietary Brands
Besides building software to order, we develop and run our own brands and solutions.
Build lasting healthy habits, without the hassle.
Coming soon
Your app for urban mobility and parcel delivery.
Coming soon
GAMING NICHE
in solutions for Lineage 2 private servers
From the back-end to the visual identity, developing for online games is our passion!
We are the authority in the Lineage 2 universe, and our doors are open to other games.
Methodology
We dive into the business before writing a single line of code. We map critical rules and risks, then design the architecture, database, integrations, and infrastructure, built to scale from the first deploy.
Every commit goes through peer review and objective criteria before it reaches main. The stack is chosen for the problem, not for the hype. Clean code that other developers can actually read.
Automated tests, real load simulation, and continuous auditing against OWASP, LGPD, and PCI-DSS where applicable. Our goal is to find the flaws before the end client does.
Zero-downtime deploys, continuous observability, and improvements guided by real usage metrics. Following through matters as much as building.
FAQ
Websites and other services for MMORPG servers have their prices listed on the gaming services page. For other B2B/B2C projects, we do not work with a fixed price table. The price reflects the complexity, the timeframe, and the level of integration of each project. Most land in the 4 to 5 digit range; simple projects can cost less; more ambitious projects can go beyond that depending on the scope. Once you fill out the briefing, free of charge, we send a detailed proposal within 7 business days. That is the time we need for market research, feasibility, and everything else required to build with excellence.
Websites and other services for MMORPG servers have their timeframes stated on the gaming services page. For other B2B/B2C projects, usually 4 to 12 weeks. Complex or robust projects, or those with critical integrations, can take longer.
It all starts with the briefing, so we can understand the details of the project, study the market, and gather the information we need to build it with excellence. After that, we send a proposal within 7 business days. Simple projects are usually answered in less than 24 hours. Once the agreement is closed, we build. Finally, we hand over the files and help with the deploy (installation). We do not host, but we provide all the assistance you need.
You do. At the end of the project, once payment is settled, we transfer the files, all the technical documentation, and the deploy instructions. No retention clauses or restrictive licenses. Editable .psd design files (Adobe Photoshop Document) are not sent, but the others (.ai, .pdf, .svg, and so on) are.
Payment follows the size of the project: on smaller projects, we split it 50% when the agreement is signed and 50% on final delivery. On larger projects, we work with monthly installments tied to milestones during execution, with the last one on approval.
Yes. Refinements and adjustments are already covered by the review rounds at each stage. Changes that expand the scope, new features, or integrations that were not agreed on are handled as an addendum, always with transparent timeframes and pricing before we move forward.
Yes. The projects we build are known for rarely failing, but no software is perfect. We are always available to fix any failure or bug that may come up, free of charge. We do not offer monthly support contracts or continuous monitoring.
We choose technology for the problem, not for the hype. On the back-end, we usually work with Go, Rust, or PHP for simple sites. Front-end: React, Astro, or HTML/CSS, depending on the need. Mobile: Swift and Kotlin, or React Native for a hybrid approach. Databases: PostgreSQL or MySQL/MariaDB. Cache: Valkey/Redis.
We do not host. We deliver the files ready for deploy (installation), and you can use whichever hosting provider you prefer. We help throughout the deploy process. Every configuration is documented so you are never locked in with us.
No. We take responsibility for what we build, never for third-party development. Poorly made vibe-coded projects, for example, take more work to fix than building a new project from scratch.
Guanambi, BA - Brazil
Our History
Creating amazing software since 2010.

It was September 15, 2010, when the name was chosen and the atualstudio.com domain was registered. That was the first chapter of our history. Everything started simple, in a small room in the countryside of Bahia. Back then, a good part of the web was still built with tables, a far cry from how easy and modern things are today.

The plain "AtualStudio" gave way to a modern "Atualstudio", with typography designed down to the smallest detail, plus the striking "a" with a yellow center.

We became a benchmark in solutions for private MMORPG servers, especially Lineage 2, winning over demanding clients in several countries.

After years of working from home, we got our first office. Simple, but it left a mark on the company's history. Our operation was lean, focused on quality and excellence.

We launched the second version of the famous GamerUCP, which helped popularize the acronym "UCP" (User Control Panel) in the Lineage 2 universe. The solution became a benchmark, moved millions in payments, and even a decade later it is still used by many servers around the world.

After years of evolution, we modernized our visual identity and our website, reflecting the company's maturity.

After more than 200 projects delivered around the world, we expanded our operation. Beyond services built to order, we started developing amazing solutions under our own brand: software that solves real problems efficiently.
And this history is far from over. Every project is a new chance to exceed expectations and build something lasting. Thank you for being part of Atualstudio's next decade.